Author Topic: Testing Mobile Games  (Read 1325 times)

SimonKLP

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Testing Mobile Games
« on: November 16, 2012, 01:23:17 PM »
I would like to know more about testing games. I am comfortable testing mobile apps of all types, but games I find it hard to find defects.

Can anyone offer any tips?

7cats

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Re: Testing Mobile Games
« Reply #1 on: November 16, 2012, 01:43:01 PM »
What do you find different about games than any other mobile app?

Lawro

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Re: Testing Mobile Games
« Reply #2 on: January 02, 2013, 12:26:27 PM »
Good question....I find there is less functional items to test, kind of stuck with testing social media items and menus.

7cats

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Re: Testing Mobile Games
« Reply #3 on: January 03, 2013, 12:12:05 PM »
Games have function.  It may be more limited and focused than other apps.  But still, in any game, you do something and something 'expected' should happen.  If nothing happens, or something 'wrong' happens, then you have a potential bug.  Beyond that though, can be an evaluation of the 'fun' of the game.  It might function 'perfectly', but will people want to play it?  How does it look and sound?  How reliable and usable are the controls?  Are there adequate instructions/tutorials?  Are there levels which are not so hard as to frustrate the beginner, or so easy so as to bore the experts?  Are there unnecessary permissions which might frighten off the careful?

Mike_Doon

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Re: Testing Mobile Games
« Reply #4 on: November 29, 2013, 08:09:19 AM »
Interesting post, I would be interested to know the outcome :)


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